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A Few Suggestions About Balance In Factions

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I've been to a lot of servers that is basically "good gear=win" and it's the main reason why I don't really like factions in general. However,if there's a certain balance,the server gets much more fun to play.

-Strength 2 potions and god(enchanted) apples should be removed,golden apples and splash healing potions should have a cooldown.
-Spawners should be sold in the admin shop but they should be really expensive.
-You should be able to rank up by paying lots of money and staying on the server for a while.
-Diamonds should be expensive to make people running in OP gear think twice before going out.

Feel free to tell your ideas about my suggestions.
(English isn't really my first language so I might have done a few mistakes)
Posted Jan 26, 16 · OP
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I believe Hawkknight already wants the factions map to reset every month or so. This way, no one will get too invested in gear and no one will get too overpowered.

It's going to be on a separate server, if I recall correctly, so player inventories and balances will be separate from the main Survival world and reset along with the map reset.
Posted Jan 26, 16
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I think that might get people a bit mad,too. You know,they work a lot for a good base,collect powerful items and all is gone. If the server would restart every 6 months,I think that'd be better.
Posted Jan 27, 16 · OP
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Honestly, I think it's perfect. The whole point of the factions server is PvP combat, and six months gives everyone plenty of time to vie for being the dominant faction (and, in turn, ruin everyone else's fun because they can't really do anything without being slaughtered). Resetting every month solves this issue and gives everyone a fair chance in the power struggle.

As far as bases go, I think a pre-made factions map is already in progress, if screenshots I've seen are anything to go by.
Posted Jan 27, 16
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That actually makes sense when you think about it,there's no dominant or best faction,just the one who's the best at managing themselves.
Posted Jan 27, 16 · OP
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I believe resetting every 1 month is a bit too much it may deter some players. I think it should be 3 months per reset but thats just my opinion.
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Posted Jan 27, 16
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It really should be reset once the world and weapons are no longer balanced, So the world basically a landmine and the weapons are so powerful that with mcmmo you can kill someone with one hit *cough* axes *cough* This will help slow players down a bit on things and should make it nicer over time. Just an Idea
Posted Jan 31, 16 · Last edited Jan 31, 16
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